RubyMotion 3.0 Sneak Peek: Android Support
blog.rubymotion.com
RubyMotion 3.0 Sneak Peek: Android Support
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Re: RubyMotion 3.0 Sneak Peek: Android Support
#2Finally I have a reason to give RubyMotion a try. I'm curious how much productivity gain can one achieve with a language like Ruby once it is compiled (which will ensure the speed of the resulting application).
Re: RubyMotion 3.0 Sneak Peek: Android Support
#3Re: RubyMotion 3.0 Sneak Peek: Android Support
#4That is huge, very excited to check this out!
I would love being able to write ruby instead of java (whereas objc doesn't bother me that much).
Re: RubyMotion 3.0 Sneak Peek: Android Support
#5Re: RubyMotion 3.0 Sneak Peek: Android Support
#6But then later it says "The runtime uses the Java Native Interface (JNI) in order to integrate with Java".
And then later it says, "RubyMotion Android apps are fully compiled into optimized machine code, exactly like their iOS and OS X counterparts."
Does any of this make any sense? They seem to be contradicting themselves left and right on the same page.
Re: RubyMotion 3.0 Sneak Peek: Android Support
#7Re: RubyMotion 3.0 Sneak Peek: Android Support
#8Re: RubyMotion 3.0 Sneak Peek: Android Support
#9Re: RubyMotion 3.0 Sneak Peek: Android Support
#10I just wish they'd release an LOC limited trial version. I'd love to give it a spin, but I'm not about to fork out that much money just to try it...