Dual-touch smartphone design concept
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Dual-touch smartphone design concept
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Re: Dual-touch smartphone design concept
#2Re: Dual-touch smartphone design concept
#3If you need to reach across the screen without taking up screen real estate, use your other hand. Or use a stylus. Problem solved.
Edit: Also not to mention that for the most part iOS does a pretty good job of letting me be pretty accurate with my bulky fingers. It's not perfect, but it's certainly not terrible.
Re: Dual-touch smartphone design concept
#4Ok, try picking up your phone and trying out the movement on the back of the phone that this would require. It doesn't work. If the majority of the phone is touch sensitive how are you supposed to hold it? It makes for really awkward movement of your hand and let's say you figured out how to get the scrolling down, you still have A HUGE issue of UI. The iOS experience nor its apps were made for any kind of cursor or…
Re: Dual-touch smartphone design concept
#5paper: http://www.cliftonforlines.com/papers/2007_wigdor_lucidtouch...
Re: Dual-touch smartphone design concept
#6I'd still like to see someone try it.
Re: Dual-touch smartphone design concept
#7Ok, try picking up your phone and trying out the movement on the back of the phone that this would require. It doesn't work. If the majority of the phone is touch sensitive how are you supposed to hold it? It makes for really awkward movement of your hand and let's say you figured out how to get the scrolling down, you still have A HUGE issue of UI. The iOS experience nor its apps were made for any kind of cursor or…
My hand is in contact with the touchpad on my laptop almost constantly, but this rarely causes any unintended interaction.
Re: Dual-touch smartphone design concept
#8Ok, try picking up your phone and trying out the movement on the back of the phone that this would require. It doesn't work. If the majority of the phone is touch sensitive how are you supposed to hold it? It makes for really awkward movement of your hand and let's say you figured out how to get the scrolling down, you still have A HUGE issue of UI. The iOS experience nor its apps were made for any kind of cursor or…
I don't pretend to have the answers to all these issues, but something tells me that smartphones can do much better than the current state of the art when it comes to game controls, to pointing at precise location, etc. And it goes without saying that this won't work with the existing mobile OSs as-is.
Re: Dual-touch smartphone design concept
#9Ok, try picking up your phone and trying out the movement on the back of the phone that this would require. It doesn't work. If the majority of the phone is touch sensitive how are you supposed to hold it? It makes for really awkward movement of your hand and let's say you figured out how to get the scrolling down, you still have A HUGE issue of UI. The iOS experience nor its apps were made for any kind of cursor or…
My hand is in contact with the touchpad on my laptop almost constantly, but this rarely causes any unintended interaction.
Re: Dual-touch smartphone design concept
#10for gaming, most likely uncomfortable users are used to using thumbs to play rather than using their index fingers
i rather be waiting for those kind of panel-less screen