An experiment in iAd
blog.metarain.com
An experiment in iAd
1–10 of 24 posts
Re: An experiment in iAd
#2Re: An experiment in iAd
#3I'm interested to know if anyone has any experience from the developer side, how iAd compares to non-native Ad services within iOS apps. What is that experience like?
Re: An experiment in iAd
#4Re: An experiment in iAd
#5They used to ask a million dollar minimum spending? That's insane, right?
Re: An experiment in iAd
#6Re: An experiment in iAd
#725 downloads on 1 million impressions. Damn, that's sad.
Compared to other mobile Ad networks is this bad?
Remember this is not taps, this is actual downloads...
Re: An experiment in iAd
#8They used to ask a million dollar minimum spending? That's insane, right?
In reality, ad-funded apps never really took off on iOS, probably due to free-with-in-app-purchase becoming a big money maker. And with the growth of Android, making a platform specific ad was not nearly as appealing.
Re: An experiment in iAd
#9They used to ask a million dollar minimum spending? That's insane, right?
They wanted to jump start the service with few select big clients, like Nike, Coca Cola, Disney etc.
For those kind of companies, 1 million for an ad campaign in a major mobile platform is small change.
Re: An experiment in iAd
#10They used to ask a million dollar minimum spending? That's insane, right?