Why CCP is still using Python 2
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Why CCP is still using Python 2
1–10 of 95 posts
Re: Why CCP is still using Python 2
#2I think by far the more interesting question is what is going on with today's green-field projects (a.k.a. the enterprises in the making). Whoever steps forward to maintain 2.7 long-term will probably be charging an arm and a leg (Red Hat I'm looking at you) and so of course this is unaffordable for bootstrapped companies and ordinary folks will not be able to afford a security patched Python 2 install.
Meanwhile the statistics I've seen for green-field development are mixed-to-promising for Python 3. I know for my new projects I'm over 50% 3.3. And when the shoe drops with 2.x support EOL, I think that's going to give it a serious kick.
Re: Why CCP is still using Python 2
#3However the real question is: why should port everything to 3? none of the software in VFX uses it, plus a lot of people aren't really up to speed with the changes.
What is the point? yes the language "purer" but that doesn't make my life easier......
Re: Why CCP is still using Python 2
#4My employer still gets requests for projects in Java 1.4! Just to cite one example from many.
Re: Why CCP is still using Python 2
#5Re: Why CCP is still using Python 2
#6Re: Why CCP is still using Python 2
#7Huh? Python 2.8 discussions recently? Last I checked there was never going to be a 2.8.
Re: Why CCP is still using Python 2
#8Does anyone know what parts of the game client are using Python? Are they using it for scripting?
You used to be able to wrap the client in your own Python, execute that, and give yourself extraordinary powers (read data from any market in game, send a pop up message to any player, etc)
Re: Why CCP is still using Python 2
#9Does anyone know what parts of the game client are using Python? Are they using it for scripting?
I am not an expert though, but I do follow their very interesting dev blog. A few references:
http://highscalability.com/eve-online-architecture http://www.slideshare.net/Arbow/stackless-python-in-eve
Re: Why CCP is still using Python 2
#10Does anyone know what parts of the game client are using Python? Are they using it for scripting?