Live data from Hacker News

No Girls Allowed

polygon.com

1–10 of 240 posts

Re: No Girls Allowed

#3
I myself believe in market dynamics. If girls were interested in what boys had they'd pursue it. If girls hated barbies they would nag parents about getting a train or a car and market demand for barbies would dry up. The fact that toy dolls are a billion dollar industry should make one sceptical about the supposed 'girliness that society instills in girls'. I find that premise as silly as thinking boys were somehow 'indoctrinated' into liking computers.

Re: No Girls Allowed

#4
I like the article. I think it's well written, an important subject, and the world would be better if more people read it and digested its message.

I still wish it didn't repeat the myth that Coca-Cola invented the modern image of Santa Clause, though.

http://www.snopes.com/holidays/christmas/santa/cocacola.asp

Re: No Girls Allowed

#5
I dunno if it's just me, but I usually skip an article that starts with something like "Four-year-old Riley Maida stands in a toy aisle of a department ...." and then there's a mile of scrolling to do. At least tell me what your central thesis is going to be if you're asking me to invest so much time and emotion into a story.

Re: No Girls Allowed

#6
In 1983, North America experienced a massive recession in the video game industry, now known as the video game crash. The crash had devastating effects, bankrupting game company after game company. At its peak, the revenues for video games in the U.S. sat at $3.2 billion in 1983. By 1985, revenues fell a whopping 97 percent to approximately $100 million. There are many factors behind the crash. The key factor is that by 1983, the video game market was saturated with low-quality games, which resulted in a loss of consumer confidence. Anyone who could make a game was making a game, and there was little to no regulation on the part of the console makers. Players got burnt. Retailers got burnt. People stopped buying video games. The crash marked what many believed to be the end of the video game industry.

Sounds like today's "casual gaming" market.

Re: No Girls Allowed

#7
post #3

I myself believe in market dynamics. If girls were interested in what boys had they'd pursue it. If girls hated barbies they would nag parents about getting a train or a car and market demand for barbies would dry up. The fact that toy dolls are a billion dollar industry should make one sceptical about the supposed 'girliness that society instills in girls'. I find that premise as silly as thinking boys were somehow…

We have a house full of Disney princess stuff for our one year old. It will probably still be true when she's 5 and can actually influence our purchasing choices. But what will the "market dynamics" tell you about her preferences, other than they are stable once we established them?

Anyone who still believes in a simplistic rational actor desperately needs to read the work that's been done on behavioral economics. Dan Ariely's work is an approachable way to start. He hasn't tackled socialization yet, but it still gives you an idea of how human actors don't resemble the platonic ideal at all.

Re: No Girls Allowed

#8

In 1983, North America experienced a massive recession in the video game industry, now known as the video game crash. The crash had devastating effects, bankrupting game company after game company. At its peak, the revenues for video games in the U.S. sat at $3.2 billion in 1983. By 1985, revenues fell a whopping 97 percent to approximately $100 million. There are many factors behind the crash. The key factor is that…

More than that, it's things like "free to play" also sucking the will out of the consumer.

Re: No Girls Allowed

#9
post #3

I myself believe in market dynamics. If girls were interested in what boys had they'd pursue it. If girls hated barbies they would nag parents about getting a train or a car and market demand for barbies would dry up. The fact that toy dolls are a billion dollar industry should make one sceptical about the supposed 'girliness that society instills in girls'. I find that premise as silly as thinking boys were somehow…

Adult human beings are not rational actors, why on earth would you expect prepubescent children to be? the age group that is most targeted by advertising (because they're the most impressionable).

Re: No Girls Allowed

#10
post #3

I myself believe in market dynamics. If girls were interested in what boys had they'd pursue it. If girls hated barbies they would nag parents about getting a train or a car and market demand for barbies would dry up. The fact that toy dolls are a billion dollar industry should make one sceptical about the supposed 'girliness that society instills in girls'. I find that premise as silly as thinking boys were somehow…

That argument kind of ignores marketing. If I spend several million (probably billions cumulatively at this point) telling people that product X should be associated with characteristic Y which is traditionally assigned more to one gender than another, then I'm likely to be modifying the market to an extent that you cannot truthfully say that market dynamics provide a reason for the disparity that will emerge.
Post reply on HN