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System and method for creating exalted video games...

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System and method for creating exalted video games...

#1
Abstract: A video game method and system for creating games where ideas have consequences, incorporating branching paths that correspond to a player's choices, wherein paths correspond to decisions founded upon ideals, resulting in exalted games with deeper soul and story, enhanced characters and meanings, and exalted gameplay. The classical hero's journey may be rendered, as the journey hinges on choices pivoting on classical ideals. Ideas that are rendered in word and deed will have consequences in the gameworld. Historical events such as The American Revolution may be brought to life, as players listen to famous speeches and choose sides. As great works of literature and dramatic art center around characters rendering ideals real, both internally and externally, in word and deed, in love and war, the present invention will afford video games that exalt the classical soul, as well as the great books, classics, and epic films—past, present, and future.

System and method for creating exalted video games...
google.com

Re: System and method for creating exalted video games...

#3
This is just a patent application, and I hope it is denied, but the flow chart on page 1 is classic.

If you ever fail to spout American idealized political ideology the world falls into serfdom. Persisting in your proselytizing won't convince the NPC and save the world, but after you've done it enough you can shoot her and that saves the world.

You listening world? Take a lesson.

Re: System and method for creating exalted video games...

#6
post #3

This is just a patent application, and I hope it is denied, but the flow chart on page 1 is classic. If you ever fail to spout American idealized political ideology the world falls into serfdom. Persisting in your proselytizing won't convince the NPC and save the world, but after you've done it enough you can shoot her and that saves the world. You listening world? Take a lesson.

In later flow charts, quoting Lenin can turn people into a "vampire/communist" somehow. I've always suspected.

Re: System and method for creating exalted video games...

#7

My, it does go on a bit, eh? This sort of thing makes me wish the patent office could charge extra for unreasonable workload.

The claims only run to a hair above a single page, though. And they don't even amount to much - as far as I can tell, they're trying to patent what amounts to a plot for a video game. And not even a particularly interesting one!

Re: System and method for creating exalted video games...

#9
It's a decision tree. With a moral angle. Sorry, but he should be fined for wasting the patent examiners time.

I tend to screw these things up, since IANAL, but this reminds me of Re vs. Bilski, in that all he did is take a couple of pre-existing ideas, threw them together, and added the words "in a video game".

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