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Gamification, VR, ER & Social networks: Where is this leading?

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Re: Gamification, VR, ER & Social networks: Where is this leading?

#2
I find this movie to give an excellent discussion on where our culture may be heading. It's also technically well done.

SPOILER: I find that the end is not in par with the rest of the movie. I would hate this discussion to go down the road of Frankenstein syndrome/technofobia/conspiracy theory. There are so many more relevant issues with how this affects us without going down that (over-beaten) path...