Applying AI to games: the Q-Learning algorithm
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Applying AI to games: the Q-Learning algorithm
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Re: Applying AI to games: the Q-Learning algorithm
#2For a more in-depth introduction to reinforcement learning, Sutton and Barto's book is available online:
http://webdocs.cs.ualberta.ca/~sutton/book/ebook/the-book.ht...
Re: Applying AI to games: the Q-Learning algorithm
#3For a more in-depth introduction to reinforcement learning, Sutton and Barto's book is available online: http://webdocs.cs.ualberta.ca/~sutton/book/ebook/the-book.ht...
Thanks, this is great! More specifically, there's a (draft) version of the second edition in PDF format, which is a much easier to read than the HTML format. Link here [1], on the very bottom.
[1] http://webdocs.cs.ualberta.ca/~sutton/book/the-book.html
Re: Applying AI to games: the Q-Learning algorithm
#4For a more in-depth introduction to reinforcement learning, Sutton and Barto's book is available online: http://webdocs.cs.ualberta.ca/~sutton/book/ebook/the-book.ht...
The book is great. The problem with AI books and many technical books has to do with their huge size. The optimal instruction to learn AI for basic usage would be: provide an half page explanation and some working, tweakable examples.