If it matters, I've written Android apps before, but more of the social networking kind of app rather than a game.
Thanks.
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If it matters, I've written Android apps before, but more of the social networking kind of app rather than a game.
Thanks.
LibGDX is a good choice if you don't want to target iOS. They just switched to a brand new iOS backend that is still very young.
MonoGame is great for cross-platform, but parts of the build process are still Windows-only.
I would suggest Unity. They just announced 2D support for the upcoming 4.3 release. The free version can deploy to both Android and iOS, as well as desktop and web. LibGDX is a good choice if you don't want to target iOS. They just switched to a brand new iOS backend that is still very young. MonoGame is great for cross-platform, but parts of the build process are still Windows-only.
I'm on Windows, so a Windows-only build process is ok.
Thanks for the reply.