A Close Look at Dark Souls’ Ingenious Difficulty
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A Close Look at Dark Souls’ Ingenious Difficulty
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Re: A Close Look at Dark Souls’ Ingenious Difficulty
#2Re: A Close Look at Dark Souls’ Ingenious Difficulty
#3Re: A Close Look at Dark Souls’ Ingenious Difficulty
#4That said, they both rank as my favorite games of the last ten years.
Edit: Also, if this has convinced you to pick this game up for the PC (it's often on sale on Steam for under $10), don't forget to get DSFix for the graphics and DSMFix fix for mouse and keyboard support. It wasn't a very good port, but the community has made it great.
DSFix: http://blog.metaclassofnil.com/?tag=dsfix DSMFix: http://pages.cs.wisc.edu/~petska/
Re: A Close Look at Dark Souls’ Ingenious Difficulty
#5Re: A Close Look at Dark Souls’ Ingenious Difficulty
#6Dark Souls is a bigger, less polished version of Demon's Souls. It has a problem with hidden information that can only be discovered through trial-and-error. Demon's Souls was like this too, but the scope was small enough that it didn't cause big problems. Not sure what there is to praise about the character builds. In both games there's an easy and obvious way to get a bulletproof character: plow everything you have…
One of the great things about the build system in Dark Souls is a build that is great for PvE may not be a great build for PvP.
Re: A Close Look at Dark Souls’ Ingenious Difficulty
#7Dark Souls is a bigger, less polished version of Demon's Souls. It has a problem with hidden information that can only be discovered through trial-and-error. Demon's Souls was like this too, but the scope was small enough that it didn't cause big problems. Not sure what there is to praise about the character builds. In both games there's an easy and obvious way to get a bulletproof character: plow everything you have…
I, for one, started 3 characters and with every one of them I ran into a problem at around the time when the lightning spear becomes too weak. Pretty much the only option I saw was to craft a weapon, but the crafting system just isn't explained at all. The only way to learn something about the crafting is, as you said, trial & error, which is just frustrating, especially if you have to sacrifice rare resources for that.
Basically if you want to play the game without the wiki (which still feels a bit like cheating for me) you either have to put in insane amounts of effort (I mean come on, it's still only a game!), or you're fucked.
I really hope Dark Souls 2 is better in offering at least basic explanations of the friggin' game mechanics.
Re: A Close Look at Dark Souls’ Ingenious Difficulty
#8Dark Souls is a bigger, less polished version of Demon's Souls. It has a problem with hidden information that can only be discovered through trial-and-error. Demon's Souls was like this too, but the scope was small enough that it didn't cause big problems. Not sure what there is to praise about the character builds. In both games there's an easy and obvious way to get a bulletproof character: plow everything you have…
I disagree that a high vit + end build is bulletproof. I'm absolutely certain that most anybody could destroy that build easily in PvP. One of the great things about the build system in Dark Souls is a build that is great for PvE may not be a great build for PvP.
Re: A Close Look at Dark Souls’ Ingenious Difficulty
#9Having played both Demon and Dark souls, I think Demon souls was only better in that it flushed out the Maiden and the monumentals in a way which was deliberate and set the tone of the game. Dark Souls could have used something along these lines, but in every other respect it's the better game. From the improved enemy AI, to balance in the weapons and crafting, to the variety of locations and enemies, and don't forge…
But I might just do so with the fix.
Re: A Close Look at Dark Souls’ Ingenious Difficulty
#10Having played both Demon and Dark souls, I think Demon souls was only better in that it flushed out the Maiden and the monumentals in a way which was deliberate and set the tone of the game. Dark Souls could have used something along these lines, but in every other respect it's the better game. From the improved enemy AI, to balance in the weapons and crafting, to the variety of locations and enemies, and don't forge…
Nope. It has a worse frame rate, just for a start. All the qualities you list are laudable, but they don't even come close to addressing "every other respect". For example, Dark Souls requires you to pick up way more items than Demon's Souls. More items is good - but not if it turns into a tiresome exercise in collection.