The Open Bundle - Help uncopyright some game art assets
1–10 of 17 posts
Re: The Open Bundle - Help uncopyright some game art assets
#2I think this is a really cool idea, and I hope they succeed and more indies (or big studios) actually do things like this. It could lead to some amazing spin-off games from small time devs.
Re: The Open Bundle - Help uncopyright some game art assets
#3Disclaimer: I am not involved with this project in any way other than having donated/pledged some money. I think this is a really cool idea, and I hope they succeed and more indies (or big studios) actually do things like this. It could lead to some amazing spin-off games from small time devs.
Re: The Open Bundle - Help uncopyright some game art assets
#4Disclaimer: I am not involved with this project in any way other than having donated/pledged some money. I think this is a really cool idea, and I hope they succeed and more indies (or big studios) actually do things like this. It could lead to some amazing spin-off games from small time devs.
Hi, organizer of The Open Bundle here! Thanks for submitting our campaign to HN. We just reached our "public domain release" goal half an hour ago, hopefully this will lead to more indies aiming to earn money by opening their works.
I had some problems when I wanted to pledge earlier in that I just went to the bottom, put in my number and hit credit card and nothing happened. ( safari, with no obvious js errors in console. )
Re: The Open Bundle - Help uncopyright some game art assets
#5Earlier quoted context omitted.
Hi, organizer of The Open Bundle here! Thanks for submitting our campaign to HN. We just reached our "public domain release" goal half an hour ago, hopefully this will lead to more indies aiming to earn money by opening their works.
This is good work, I think it's a great idea. I had some problems when I wanted to pledge earlier in that I just went to the bottom, put in my number and hit credit card and nothing happened. ( safari, with no obvious js errors in console. )
Re: The Open Bundle - Help uncopyright some game art assets
#6Disclaimer: I am not involved with this project in any way other than having donated/pledged some money. I think this is a really cool idea, and I hope they succeed and more indies (or big studios) actually do things like this. It could lead to some amazing spin-off games from small time devs.
Hi, organizer of The Open Bundle here! Thanks for submitting our campaign to HN. We just reached our "public domain release" goal half an hour ago, hopefully this will lead to more indies aiming to earn money by opening their works.
Re: The Open Bundle - Help uncopyright some game art assets
#7Well, the video is more than a little hyperbolic, but I like the idea and am glad the funding goal was reached.
Re: The Open Bundle - Help uncopyright some game art assets
#8Re: The Open Bundle - Help uncopyright some game art assets
#9If you could get Mario/Tetris rom/sprites uncopyrighted then that would be truly awesome. Things which no longer make a profit but sadly still cannot legally be used for fan works etc.
Of course I know that getting big names on board would be very difficult but just my thoughts on the matter.
edit: OK, I've been down-voted a couple of times for this. I'd be interested to know why. I'm maybe not being supportive enough of something just starting out?
Personally although I think it's an awesome idea I will not be donating as I don't know any of the names or particularly want to donate money to these artists. Much better art is already in public domain without the artists wanting money to release it (much like open-source software).
Re: The Open Bundle - Help uncopyright some game art assets
#10I love this idea. Has something like this been done to purchase existing art for the public domain?
Blender used to be proprietary software, and when their company went bankrupt, they crowdfunded 100,000 euros to release their code as open-source. This was a decade ago. Blender is now the most popular open-source 3D animation software today.