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A Dark Room - minimalist text-based game

adarkroom.doublespeakgames.com

1–10 of 245 posts

Re: A Dark Room - minimalist text-based game

#6
post #4

Unfortunately, this game seems to be browser-based and requires javascript to work -- so I'm going to pass.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

Re: A Dark Room - minimalist text-based game

#8
post #4

Unfortunately, this game seems to be browser-based and requires javascript to work -- so I'm going to pass.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

As a game developer, I care. Any sign that my potential audience is cut by a technology choice I make is valuable information to me.

Re: A Dark Room - minimalist text-based game

#9
The style of a minimalist interface that starts sprouting things, somewhat ASCII-game-ish yet also rather dynamic, reminds me a bit of Candy Box: http://candies.aniwey.net/ . It's an interesting UI and 'reveal' style for a game, and glad to see another one using it. Feels somewhat refreshing.

edit: Ah ok, if you view-source it mentions Candy Box as an inspiration.

Re: A Dark Room - minimalist text-based game

#10
post #4

Unfortunately, this game seems to be browser-based and requires javascript to work -- so I'm going to pass.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

Hey! Hey guys! I don't use Facebook! Aren't you proud of me!?
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