IE11 to support WebGL
microsoft-news.com
IE11 to support WebGL
1–10 of 136 posts
Re: IE11 to support WebGL
#2And IE11 will support Windows 7, right?
Re: IE11 to support WebGL
#3This is great news for game development of the web. WebGL will become the standard for 3D browser games.
Re: IE11 to support WebGL
#4Credit to Microsoft for reversing their previous stance on WebGL.
Credit to Mozilla for pushing 3d on the web and forcing the issue. Any browser that doesn't implement WebGL will soon be considered crippled; Microsoft desperately wants to avoid that title again, so in a way, Mozilla forced their hand.
Competition at work.
Re: IE11 to support WebGL
#5now, where do they stand on WebRTC?
Re: IE11 to support WebGL
#6This is potentially great news for anyone using a browser. Let's hope that the implementation is close to spec, and makes for a relatively seamless experience across all browsers.
Re: IE11 to support WebGL
#7now, where do they stand on WebRTC?
They waited until WebRTC was about to be ratified and then released their own incompatible spec.
Re: IE11 to support WebGL
#8And IE11 will support Windows 7, right?
They haven't said one way or the other at this point -- and have stated that they won't any time soon.
Re: IE11 to support WebGL
#9The other big takeway is that they added support for SPDY3!
Re: IE11 to support WebGL
#10Wow. IE11 looks like it has some really great stuff in it, particularly the dev tools, even over the WebGL. Props to the IE team!