HTML5 Game Development
udacity.com
HTML5 Game Development
1–10 of 48 posts
Re: HTML5 Game Development
#2I hope Udacity sets up a portfolio of games created by students of this course. It would help support the efficacy of courses like this, and provide the students with more potential hiring opportunities than a completion certificate alone.
Re: HTML5 Game Development
#3I hope Udacity sets up a portfolio of games created by students of this course. It would help support the efficacy of courses like this, and provide the students with more potential hiring opportunities than a completion certificate alone.
By the look of it the course will basically walk through the creation of a specific game rather than have students create their own.
Re: HTML5 Game Development
#4hmmm. It says I don't have permission to access that course - what gives?
Re: HTML5 Game Development
#5Do they have a WebGL one, too?
Re: HTML5 Game Development
#6I've found HTML5/JS games an interesting experience. I'm currently writing an online Pictionary-type game, like Draw My Thing, with HTML5, JS, and PHP. It's been pretty smooth.
Re: HTML5 Game Development
#7hmmm. It says I don't have permission to access that course - what gives?
I experienced this too, but it's working for me now. Seems like a aggressive cookie / caching issue. Try clearing your cache, force-refresh, or logging out and then logging back in again.
Re: HTML5 Game Development
#8I'm amazed to see people still doing browser detection (hint: other browsers actually do have the features you need, you just didn't think to put them in your list), and worse yet still outright blocking you when they mistakenly think your browser won't work. "We haven't tested your browser, continue at your own risk" is fine, "we won't let you look at this because we don't know your browser exists" isn't.
Re: HTML5 Game Development
#9I've found HTML5/JS games an interesting experience. I'm currently writing an online Pictionary-type game, like Draw My Thing, with HTML5, JS, and PHP. It's been pretty smooth.
"Draw My Thing" huh? Don't hold your breath on the Apple app store reviewers letting it into the app store. :)
Re: HTML5 Game Development
#10Game Development without using WebGL seems like a waste of resources.