I fucking love this; you don't
graybeard.ing
I fucking love this; you don't
1–5 of 5 posts
Re: I fucking love this; you don't
#2I love this sentiment. Quality should transcend the tooling used to create it.
The by-hand artisan coder vs the LLM-assisted artisan coder - not that big a difference in practice. The important part is actually giving AF about your work.
Ultimately it's about skin in the game. Do you care about what you're building or not? Show me, don't tell me.
Re: I fucking love this; you don't
#3Re: I fucking love this; you don't
#4OMG, that resonates with me. I will share two projects with you in my github that are not ready for anyone yet but maybe you will love it. I don't care cause I do but maybe :) The first is a Dungeon Master replacement that grew so big I couldn't work on it without an AI's help to tell me whats to be worked on next. That sucked. Grrr.. https://github.com/bartanderson/dj2 I have an old set of tools that was used to gat…
Appreciate you reading and taking the time to write this up and share what you're working on.
> Be completely unapologetic for doing what you love.
Salute.
Re: I fucking love this; you don't
#5> Just keep building... If you don't want to use AI, don't. If you want to, great. I love this sentiment. Quality should transcend the tooling used to create it. The by-hand artisan coder vs the LLM-assisted artisan coder - not that big a difference in practice. The important part is actually giving AF about your work. Ultimately it's about skin in the game. Do you care about what you're building or not? Show me, don…
Bingo. Thanks for reading and responding!