Controllable Generative Modeling in Minecraft by Training on Billions of Cubes
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Re: Controllable Generative Modeling in Minecraft by Training on Billions of Cubes
#2There was a SIGGRAPH paper this year working on something similar, diffusion models for minecraft terrain generation.
Link: https://xandergos.github.io/terrain-diffusion/
Video demo: https://youtu.be/irE4tcDtUIg