Why TypeScript 7.0 Was Rewritten in Go
1–6 of 6 posts
Re: Why TypeScript 7.0 Was Rewritten in Go
#2Quite a few points are plain wrong and outdated and under-researched, eg. Python has uv, ruff and Pyrefly, and with that combination, has roughly the same agent ergonomics as Go and lower token count due to higher abstraction level.
Re: Why TypeScript 7.0 Was Rewritten in Go
#3Misleading article. Probably partially AI written? Presents nonsense such as eg. the diamond inheritance example as valid-seeming argumentation. Quite a few points are plain wrong and outdated and under-researched, eg. Python has uv, ruff and Pyrefly, and with that combination, has roughly the same agent ergonomics as Go and lower token count due to higher abstraction level.
Re: Why TypeScript 7.0 Was Rewritten in Go
#4Misleading article. Probably partially AI written? Presents nonsense such as eg. the diamond inheritance example as valid-seeming argumentation. Quite a few points are plain wrong and outdated and under-researched, eg. Python has uv, ruff and Pyrefly, and with that combination, has roughly the same agent ergonomics as Go and lower token count due to higher abstraction level.
Re: Why TypeScript 7.0 Was Rewritten in Go
#5Re: Why TypeScript 7.0 Was Rewritten in Go
#6It's written in Go because they didn't realize it was a dead-end choice. They optimized their own perf reviews instead of the actual long-term health of the ecosystem...