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ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

phoronix.com

1–10 of 83 posts

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#2
While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)...

I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#5
post #2

While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)... I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

[deleted]

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#6
post #2

While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)... I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

Indeed. ReactOS is to the full Windows stack what Wine is to the userland Windows API.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#7

something I wondered for a while do windows viruses get ported by such efforts as well?

Some, but not all, most don't. Ideally they would all work, ReactOS doesn't make a priority on being a "safer" option, just an open source option

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#9

something I wondered for a while do windows viruses get ported by such efforts as well?

Somewhere in the docs they state that they must also recreate whatever bugs the API has, otherwise applications written with those bugs as an (implicit) assumption could misbehave.

Re: ReactOS (FOSS "Windows") achieves 3D-accelerated Half-Life on real hardware

#10
post #2

While this is sort of laughable out of context (I mean, Steam on Linux for the last few years has run basically everything with full acceleration)... I think what is being claimed, but not explicitly in the article, is that this is running the NVIDIA driver stack (for an ancient GeForce 8 card) directly, as opposed to emulating DirectX at the API level on top of a Vulkan driver.

I mean they reimplemented directx without vulkan, that's indeed in a league of their own. wine/proton relies on opengl/vulkan to do anything.
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