Show HN: Pacman AI – Generated with Claude Fable 5
1–9 of 9 posts
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#2For context, last year I generated Pacman 2D with Grok and ChatGPT, mediocre result see:
https://www.linkedin.com/feed/update/urn:li:activity:7298354...
Puts in perspective how far we've come in just one year.
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#3Understood the assignment
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#4Nice demonstration of Fable and I like the game, can you give more details of how many tokens you consumed and how long it took you?
Thank you
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#5That's impressive. What about your tokens?
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#6Which subscription do you have? Fable is said to consume a lot of data. How long did it take you?
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#7This is great. Did it work perfectly on the first run, or did you have to manually fix edge cases (like ghost pathfinding or collision detection glitches)? If it hallucinated or introduced bugs, how did you prompt it to fix them?
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#8This works with touch control on mobile. Pretty amusing.
Re: Show HN: Pacman AI – Generated with Claude Fable 5
#9Brings me back to my 80's -- I love it, but still can't even clear one board (would have already cost me a couple dollars in quarters trying). Would you mind sharing an "easy to read" short summary of your prompts -- I mean, "what's the program" that got you such an impressive rendition of the game?