The Melancholy of Slaying Monsters
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The Melancholy of Slaying Monsters
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Re: The Melancholy of Slaying Monsters
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#5There also are plenty of cute-animal mobs that weren't going to bother you unless you started something. An example that still stands out for me is the first set of sleeping bears in LOTRO.
Re: The Melancholy of Slaying Monsters
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#7No mention of the Witcher? The whole franchise is based on moral dilemmas like that.
Re: The Melancholy of Slaying Monsters
#8Taking shots on animals living their life in the forest and on the fields imposes a moral/ethical question, especially if you are not being attacked or would otherwise starve to death.
Re: The Melancholy of Slaying Monsters
#9Another interesting example are hunting games such as Hunter Call of the Wild. I played that for countless hours. While some people simply go for reckless trophy hunting, I thought about most of the shots I took; there's a flock of deer with a single stag, surrounded by does. I knew I would feel awful taking out that single stag, leaving the does behind alone. Could taking it out now be considered "crowd control", ho…
Assuming the deer were in such a social structure to begin with, they'll be alone for maybe a day before another stag steps up. Deer do not exist in a gender ratio of 6:1.
Re: The Melancholy of Slaying Monsters
#10I have a strong memory of being 12 years old, lying awake at night with the melancholic feeling this article describes, with the realisation that those beasts never did anything to me and I was essentially going out of my way to trick and slaughter them.
No other game has invoked that feeling in me since. It's a very special game. It remains one of my favourites and a stellar example of what the medium can achieve.