PyTorch Landscape
pytorch.landscape2.io
PyTorch Landscape
1–10 of 28 posts
Re: PyTorch Landscape
#2One thing I wonder is why no one has made a fork of PyTorch yet that removes all the API surface that doesn't produce GPU friendly code. Make dtype and device arg mandatory without defaults, remove in place operations that trigger a CPU sync, etc. This would increase confidence that written code will run on the GPU and pass torch.export() on the first try.
Re: PyTorch Landscape
#3Re: PyTorch Landscape
#4Re: PyTorch Landscape
#5I work on differentiable geometric optics with PyTorch. Seeing a list like this is really illustrative of the power that PyTorch provides when you start considering it like a general purpose GPU-enabled state of the art numerical optimization framework. One thing I wonder is why no one has made a fork of PyTorch yet that removes all the API surface that doesn't produce GPU friendly code. Make dtype and device arg man…
Re: PyTorch Landscape
#6Re: PyTorch Landscape
#7Re: PyTorch Landscape
#8I work on one of the projects in the list, need to update a link to the project, as old one is not actual anymore. And unclear how to do it => at least with respect to my project Albumentations, the landscape is outdated :(
--- Also, added the project to the Pytorch Ecosystem many years back, but if you ask me about practical value of being the part of the Ecosystem, I would not be able to tell you anything useful.
Re: PyTorch Landscape
#9Re: PyTorch Landscape
#10I work on differentiable geometric optics with PyTorch. Seeing a list like this is really illustrative of the power that PyTorch provides when you start considering it like a general purpose GPU-enabled state of the art numerical optimization framework. One thing I wonder is why no one has made a fork of PyTorch yet that removes all the API surface that doesn't produce GPU friendly code. Make dtype and device arg man…