Claude for Creative Work
anthropic.com
Claude for Creative Work
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Re: Claude for Creative Work
#2[1] https://github.com/anthropics/claude-code/issues/11447#issue...
Re: Claude for Creative Work
#3> Notice: This announcement is causing a lot of feedback. We are actively evaluating it.
Presumably a lot of Blender users work in roles that feel threatened by AI being used for computer graphics work.
Lots of negative replies on Blursky here: https://bsky.app/profile/blender.org/post/3mkkuyq3ijs2q
Re: Claude for Creative Work
#4It is a massive SDK though (thousands of functions; feel free to poke around with it; Affinity is free) and so it really shows the ability of LLMs to effectively work across long-horizon tasks massive context windows.
Personally, really interested in Blender though. I'm working on a game as a hobby/side project and I'm very much a newbie / often struggle with learning and using Blender.
There are so many ways these integrations help humans & human creatives; your job and role shouldn't be about how skilled you are with navigating/using a tool, or if you're technically savvy to code scripts to improve your workflow.
Re: Claude for Creative Work
#5Just noticed this notice added at the top of the Blender announcement of their funding from Anthropic: https://www.blender.org/press/anthropic-joins-the-blender-de... > Notice: This announcement is causing a lot of feedback. We are actively evaluating it. Presumably a lot of Blender users work in roles that feel threatened by AI being used for computer graphics work. Lots of negative replies on Blursky here: https://…
This feels like the proper way to have AI act as a tool to make artist's jobs easier without taking away their creativity?
Edit: I guess they might want absolutely no AI of any sort in their tools (which seems like a strange line to draw), or is it about the data it's been trained on?
Re: Claude for Creative Work
#6Re: Claude for Creative Work
#7Re: Claude for Creative Work
#8Re: Claude for Creative Work
#9Just noticed this notice added at the top of the Blender announcement of their funding from Anthropic: https://www.blender.org/press/anthropic-joins-the-blender-de... > Notice: This announcement is causing a lot of feedback. We are actively evaluating it. Presumably a lot of Blender users work in roles that feel threatened by AI being used for computer graphics work. Lots of negative replies on Blursky here: https://…
I don't really get the backlash about Blender here, this isn't generative art, it's basically a natural language means of scripting blender. This feels like the proper way to have AI act as a tool to make artist's jobs easier without taking away their creativity? Edit: I guess they might want absolutely no AI of any sort in their tools (which seems like a strange line to draw), or is it about the data it's been train…