Mahjong: A Visual Guide
themahjong.guide
Mahjong: A Visual Guide
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Re: Mahjong: A Visual Guide
#2Re: Mahjong: A Visual Guide
#3- For league play, the scoring hands change every year!
Re: Mahjong: A Visual Guide
#4One important note I didn’t see here: - For league play, the scoring hands change every year!
Re: Mahjong: A Visual Guide
#5One important note I didn’t see here: - For league play, the scoring hands change every year!
Re: Mahjong: A Visual Guide
#6Re: Mahjong: A Visual Guide
#7Though I get the sense that, typically the easiest way to learn how to play a game, is to walk through actually playing the game. Listing out a bunch of facts about how the game works is mostly just confusing for a newcomer - the brain doesn't retain that kind of information well.
The example of this I often give is Magic: The Gathering. Very easy to learn how to play just by playing it with someone who knows. Very difficult to learn how to play if you start with a reference guide on how casting and the stack and priority and resolution works.
Re: Mahjong: A Visual Guide
#8Question for HN: I've seen more and more of these interactive explainers popping up recently. Given these are far more approachable to build due to LLM capabilities (e.g. Claude artifacts, open generative UI, etc.), what is the community reaction around having a product tailored for creating and distributing these experiences?
I've been experimenting over the past 6 months with interactive educational materials and curious on the community sentiment around this topic.
Re: Mahjong: A Visual Guide
#9This article is talking about the (arguably less known?) 4-player competitive game [2], and assumes you already know the difference (which some may not).
Re: Mahjong: A Visual Guide
#10Did I miss it, or are the "base points" never explained?