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Cherri – programming language that compiles to an Apple Shortuct

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Re: Cherri – programming language that compiles to an Apple Shortuct

#6
post #4

Could you explain more about how the signing setup works? (That's what held me back most for spending more effort on shortcuts.)

From the repo, it signs natively on macOS and falls back to a cloud signing server (shortcut-signing-server). That fallback matters -- without macOS you would have to reverse-engineer Apple signing format yourself, and it changes across iOS versions. The hosted signing server is really what makes the whole cross-platform toolchain viable.

Re: Cherri – programming language that compiles to an Apple Shortuct

#8
I've just used this extensively to build 200 Shortcuts for my event-based automation app on macOS [0], because some actions you simply can't do without Shortcuts: changing Focus Mode, toggling Accessibility functions like Color Filters, accessing the Private Cloud Compute model etc.

I also wrote about how Claude was able to basically learn the language from scratch and write those fully compilable Shortcuts for me [1] because it was mind boggling to me that an LLM can do that. Curiously, this is becoming more and more normal in my mind.

[0] https://lowtechguys.com/crank

[1] https://alinpanaitiu.com/blog/how-good-is-claude-really/#che...

Re: Cherri – programming language that compiles to an Apple Shortuct

#10

I’m interested to understand how this is different than Jelly; they seem to be similar. Same for Scriptable. I’ve been looking at this to hand over to Claude to build Shortcuts, something which has a terrible development experience.

You’ll have challenges with this too but you can get something by working with the three top labs’ models. Tried on Arena.ai and sent any errors back (in a personal effort to further iOS accessibility, but I digress).

Wonderful project, thank you Cherri!

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