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#4Why do websites suck? Because companies don't make more money by making decent websites. Why do mobile apps lag on your 4 years old phone? Because 95% of people have a newer phone, so the company doesn't care about you: you will buy a new phone soon anyway.
We are not chasing fast hardware, we are chasing profit.
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#5It is interesting to make the opposite case: particularly in the WinTel world we’ve been losing huge amounts of potential performance because we are still supporting computers that came out in 2008.
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#6The outcome will be stagnation of design. Design for dinosaurs, go extinct
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#7Always the same thing: companies optimise for profit. Why do websites suck? Because companies don't make more money by making decent websites. Why do mobile apps lag on your 4 years old phone? Because 95% of people have a newer phone, so the company doesn't care about you: you will buy a new phone soon anyway. We are not chasing fast hardware, we are chasing profit.
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#8Game publishers always need some time to investigate new platforms at the beginning of their lifetime, so games from later stage of a platforms life are often better, because the dev teams could figure out through time how to get the maximum out of the given hardware platform.
Also the 4 - 5 cycle with a defined platform makes it super convenient to develop in those ecosystems.