Invoker Commands API
developer.mozilla.org
Invoker Commands API
1–10 of 16 posts
Re: Invoker Commands API
#2Re: Invoker Commands API
#3Re: Invoker Commands API
#4I don't get it. They say it doesn't need JavaScript. But how command is declared? And they show example rotating img with JS
[0] https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...
Re: Invoker Commands API
#5I just noticed, that Invoker Commands are available across all major browsers. Good to see that HTML progresses to make Javascript redundant for basic UX.
It's never been easier to create a great site that doesn't require javascript, but hardly anyone is.
Re: Invoker Commands API
#6I just noticed, that Invoker Commands are available across all major browsers. Good to see that HTML progresses to make Javascript redundant for basic UX.
I've always browsed with javascript disabled but in the last few months (presumably in response to AI scraping) loads of sites that previously worked now don't. IMDB. Loads of open-source blogs, wikis and source repositories. Commenting on Wikipedia. Browsing job sites. It's never been easier to create a great site that doesn't require javascript, but hardly anyone is.
People who disable JS are probably a very tiny minority and of those who consume ads, an even smaller one.
Re: Invoker Commands API
#7Re: Invoker Commands API
#8This is remarkably useful. Even ignoring the built-in commands (which are handy in their own right), I find the button's action being self-described in the html ("tell this element to do this") far more pleasant to read than the normal see button -> /document.getElementById("buttonID") -> scroll back up to the html to figure out what elements are referred to in the script.
I guess the stylistic choice of separating content, style, and interactivity eventually became a convention to keep JavaScript isolated from HTML, but nowadays with Tailwind and HTMX, it does seem like at least some developers want everything in HTML, for the strengths you mentioned.
Re: Invoker Commands API
#9Looks like safari shipped support in December though so now I can go nuts
Re: Invoker Commands API
#10I just noticed, that Invoker Commands are available across all major browsers. Good to see that HTML progresses to make Javascript redundant for basic UX.
It's not supported on the previous main version of Safari, so everyone following the "last two major versions" of browser support rule can't use them.
Also, it's currently limited to only dialogs and popovers (and custom events, but in those cases you need js anyway).
It'll be more useful once it can control:
- details (open, close, toggle)
- video (play, pause, toggle play state, set seek point, mute, set volume)
- select (open/close widget, set/unset value(s))
- input (open/close widget, set/unset value(s))
- all elements (add/remove/toggle/set a class/attribute)