Writing a Guide to SDF Fonts
redblobgames.com
Writing a Guide to SDF Fonts
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Re: Writing a Guide to SDF Fonts
#2Re: Writing a Guide to SDF Fonts
#3https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007...
Re: Writing a Guide to SDF Fonts
#4Valve originally devised this technique in 2007: https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007...
Re: Writing a Guide to SDF Fonts
#5The article in question, https://www.redblobgames.com/articles/sdf-fonts/ is really neat as well, especially the interactive demonstrations
Re: Writing a Guide to SDF Fonts
#6Re: Writing a Guide to SDF Fonts
#7The article in question, https://www.redblobgames.com/articles/sdf-fonts/ is really neat as well, especially the interactive demonstrations
https://www.microsoft.com/en-us/research/wp-content/uploads/...
Re: Writing a Guide to SDF Fonts
#8The article in question, https://www.redblobgames.com/articles/sdf-fonts/ is really neat as well, especially the interactive demonstrations
That seems off a little. Here's GPU accelerated vector text, in perspective where as the article claims no https://www.microsoft.com/en-us/research/wp-content/uploads/...
> there are newer GPU-accelerated font rendering systems that use the vectors. I have not yet explored these.
Re: Writing a Guide to SDF Fonts
#9Oh thank-you for the reminder to check Amit's site again! (been following since the BBS and SolarRealms days...)