AIs can't stop recommending nuclear strikes in war game simulations
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Re: AIs can't stop recommending nuclear strikes in war game simulations
#2On a separate note, DoD is pressuring Anthropic to remove it's safety guards. OpenAI and Google seemingly have already agreed to it.
On yet another note, Anduril is pretty cool with all that flying tech equipped with fancy autonomous weapons.
Finally, how can we miss Palantir..
Re: AIs can't stop recommending nuclear strikes in war game simulations
#3Re: AIs can't stop recommending nuclear strikes in war game simulations
#4And we thought skynet was just a part of some fictional movie. On a separate note, DoD is pressuring Anthropic to remove it's safety guards. OpenAI and Google seemingly have already agreed to it. On yet another note, Anduril is pretty cool with all that flying tech equipped with fancy autonomous weapons. Finally, how can we miss Palantir..
Re: AIs can't stop recommending nuclear strikes in war game simulations
#5Nuclear weapons are available. AI has limited real world experience or grasp of the consequences.
Nuke 'em seems like the obvious choice --- for something with a grade school mentality.
Similar deficits in reasoning are manifested in AI results every day.
Let's fire 'em and hire AI seems like the obvious choice --- for someone with a grade school mentality and blinded by greed.
Re: AIs can't stop recommending nuclear strikes in war game simulations
#6then one person will vaguely "supervise" thousands of drones slaughtering fishermen without trial
or border patrolling with automatic summary executions to avoid cost of warehouse imprisonment
(btw we're up to 150+ murdered as of this week, it's still going on)
Re: AIs can't stop recommending nuclear strikes in war game simulations
#7and then award one to humanity for hooking up spicy auto-complete to defence systems
Re: AIs can't stop recommending nuclear strikes in war game simulations
#8Re: AIs can't stop recommending nuclear strikes in war game simulations
#9Re: AIs can't stop recommending nuclear strikes in war game simulations
#10maybe intelligence isn't the only thing