Xmake: A cross-platform build utility based on Lua
1–10 of 41 posts
Re: Xmake: A cross-platform build utility based on Lua
#2Re: Xmake: A cross-platform build utility based on Lua
#3Re: Xmake: A cross-platform build utility based on Lua
#4At my work we use MSBuild and vcpkg. What would a transition from that to XMake be like?
Re: Xmake: A cross-platform build utility based on Lua
#5Re: Xmake: A cross-platform build utility based on Lua
#6At my work we use MSBuild and vcpkg. What would a transition from that to XMake be like?
Then you are already using XMake (albeit a different one than OP), it's the original codename for MSBuild, still present in the code: https://github.com/dotnet/msbuild/blob/main/src/MSBuild/XMak... :)
Re: Xmake: A cross-platform build utility based on Lua
#7Re: Xmake: A cross-platform build utility based on Lua
#8At my work we use MSBuild and vcpkg. What would a transition from that to XMake be like?
Then you are already using XMake (albeit a different one than OP), it's the original codename for MSBuild, still present in the code: https://github.com/dotnet/msbuild/blob/main/src/MSBuild/XMak... :)
Re: Xmake: A cross-platform build utility based on Lua
#9At my work we use MSBuild and vcpkg. What would a transition from that to XMake be like?
Re: Xmake: A cross-platform build utility based on Lua
#10At my work we use MSBuild and vcpkg. What would a transition from that to XMake be like?
As far as I am aware, there no integrations available with Visual Studio, and not sure about C++20 modules and import std support.
XMake supports both.