Interpreter – Offline screen translator for Japanese retro games
1–10 of 15 posts
Re: Interpreter – Offline screen translator for Japanese retro games
#2Nice, I wonder how the banner would work for menu or any complex screen that's not a single sentence.
In the past, I've used MORT to play some Japanese MMO game. In-place overlay makes it easier to actually play the game instead of doing dictionary lookup on the side.
These days I stopped using realtime translator and just embrace the slow pace of learning these languages while enjoying the game story.
Re: Interpreter – Offline screen translator for Japanese retro games
#3Related - this one also works with manga: https://github.com/SethRobinson/UGTLive
Re: Interpreter – Offline screen translator for Japanese retro games
#4[deleted]
Re: Interpreter – Offline screen translator for Japanese retro games
#5I wonder how does it work with multi button multi menu games like Pro Yakyū Spirits
Re: Interpreter – Offline screen translator for Japanese retro games
#6> Inplace overlay on Wayland only works with fullscreen windows (Wayland's security model prevents knowing window positions).
"Security is more important than usability. In a perfect world, no one would be able to use anything!"
Re: Interpreter – Offline screen translator for Japanese retro games
#7Nice! I wrote a script similar to this that triggers when I take a screenshot with Flameshot, OCR's the screenshot using an API and opens web page with the OCR'd text. I prefer to use a Japanese to Japanese dictionary when possible which I have as a browser extension (yomitan). I like that this approach doesn't require an external API.
Re: Interpreter – Offline screen translator for Japanese retro games
#8Very very cool!
I imagine this is more for turn based games though.
Re: Interpreter – Offline screen translator for Japanese retro games
#9What translation quality can be expected form such "tiny" model, especially for older games with text only in hiragana? Is there any context memory, or is each sentence translated as standalone?
Re: Interpreter – Offline screen translator for Japanese retro games
#10Related - this one also works with manga: https://github.com/SethRobinson/UGTLive
Looks like the main difference is that UGTLive calls out to Gemini. This one runs locally.