Go Gray, Not Cray: Why You Should Grayscale Your Phone
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Go Gray, Not Cray: Why You Should Grayscale Your Phone
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Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#2Edit: didn't last long (about an hour). Needed to show some one a photo and had to turn it off.
Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#3Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#4What? Why? Why would you even entertain that as a hypothesis?
Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#5Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#6This is such an interesting idea. Might as well try it Edit: didn't last long (about an hour). Needed to show some one a photo and had to turn it off.
Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#7This is such an interesting idea. Might as well try it Edit: didn't last long (about an hour). Needed to show some one a photo and had to turn it off.
Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#8Since iOS of a couple of versions ago, you can trigger color filters on and off from shortcuts, and get a similar behaviour, but it isn't perfect and sometimes glitches. I do this so my photos app and a few others are in color, but the rest are in grey scale.
Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#9Re: Go Gray, Not Cray: Why You Should Grayscale Your Phone
#10> Color pixels drain more energy than grayscale ones. Personally found my phone lasting twice as long as before. Over time, a considerable extension of your phone’s lifespan. What? Why? Why would you even entertain that as a hypothesis?
Perhaps it can make sense for LCDs: After all, LCDs operate by blocking backlight.
Blocking less backlight (by area) by using greyscale might make sense: It seems obvious that a higher perceived brightness can be achieved for any given pixel if using greyscale instead of using colors, just because less of the backlight's area is occluded.
And then: Usability can be maintained while also reducing backlight intensity.
Reduced backlight intensity definitely does have a big effect on battery life.
So -- for LCDs -- it might make sense.
(But even if it makes sense for LCD, the S5 happened to use one OLED variation or another, not LCD. Perhaps there's a non-linear relationship between subpixel brightness and power consumption, and keeping 3 subpixels (RGB) barely-illuminated is more efficient than keeping 1 subpixel (G, say) more-illuminated is?
Or, what I determined to be most-likely at that time: Samsung was simply an uncoordinated wreck that was full of shit.)