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Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

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Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#4

I bet if they'd only used AI assisted coding would be a complete non-event, but oh no, some inconsequential assets were generated, grab the pitchforks!

Maybe, but that is a different issue.

The use of generative AI for art is being rightfully criticised because it steals from artists. Generative AI for source code learns from developers - who mostly publish their source with licenses that allow this.

The quality suffers in both cases and I would personally criticise generative AI in source code as well, but the ethical argument is only against profiting from artists' work eithout their consent.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#5
I wonder what definition of AI they're using? If you go by the definition in some textbooks (e.g., the definition given in the widely used Russell and Norvig text), basically any code with branches in it counts as AI, and thus nearly any game with any procedurally generated content would run afoul of this AI art rule.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#7
post #4

I bet if they'd only used AI assisted coding would be a complete non-event, but oh no, some inconsequential assets were generated, grab the pitchforks!

Maybe, but that is a different issue. The use of generative AI for art is being rightfully criticised because it steals from artists. Generative AI for source code learns from developers - who mostly publish their source with licenses that allow this. The quality suffers in both cases and I would personally criticise generative AI in source code as well, but the ethical argument is only against profiting from artists…

> Generative AI for source code learns from developers - who mostly publish their source with licenses that allow this.

As far as I'm concerned, not at all. FOSS code that I have written is not intended to enrich LLM companies and make developers of closed source competition more effective. The legal situation is not clear yet.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#8
post #3

Great opportunity for a new award body that allows AI use.

True. Especially indie game awards. That have the least resources available and most like would benefit most from some use of AI. At that scale often even reasonably paid game developers are expensive.

Re: Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use

#9
post #4

I bet if they'd only used AI assisted coding would be a complete non-event, but oh no, some inconsequential assets were generated, grab the pitchforks!

Maybe, but that is a different issue. The use of generative AI for art is being rightfully criticised because it steals from artists. Generative AI for source code learns from developers - who mostly publish their source with licenses that allow this. The quality suffers in both cases and I would personally criticise generative AI in source code as well, but the ethical argument is only against profiting from artists…

I'm not sure how valid it is to view artwork differently than source code for this purpose.

1. There is tons of public domain or similarly licensed artwork to learn from, so there's no reason a generative AI for art needs to have been trained on disallowed content anymore than a code generating one.

2. I have no doubt that there exist both source code AIs that have been trained on code that had licenses disallowing such use and art AIs have that been trained only on art that allows such use. So, it feels flawed to just assume that AI code generation is in the clear and AI art is in the wrong.

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