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Lightning: Real-time editing for tiled map data

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Re: Lightning: Real-time editing for tiled map data

#5
I was recently trying to render a math visualization for a very large search space and fell into the map tiling rabbit hole. The idea was to randomly sample the viewport then pan/zoom to guide the search. OpenSeadragon was the only solution I got working, but it wanted the zoom pyramid prerendered and aggressively cached, so nothing updated. I don’t need the vector editor, so I’m tempted to port lightning to OpenSeadragon.