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Ask HN: Is there a design term for deliberately making a UI more frustrating?

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Ask HN: Is there a design term for deliberately making a UI more frustrating?

#1
Context: This applies to functions such as email newsletters making you click as many times as possible before finally unsubscribing or Instagram deterring people from removing all of their likes by not including a "select all" button. When I google this concept, the only results I get are "Planned Obsolescence".

Re: Ask HN: Is there a design term for deliberately making a UI more frustrating?

#5
To elaborate on comments below; I agree that the correct term is "dark patterns". And, one common form of dark pattern is to increase "friction" - to slow down or make more difficult what the user is trying to do (or in other cases, reduce friction "buy now, pay later").