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Unreal Tournament 2004 is back

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Re: Unreal Tournament 2004 is back

#5
One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way.

There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on.

It was also relatively easy to make your own, thanks to UnrealScript.

Really wish more multiplayer games embraced this concept, it really increased replayability by changing things up.

Re: Unreal Tournament 2004 is back

#6
Are there are any FPS shooters on the genre of UT (or even Quake3) but modern, not remasters?

I've been missing a lot the frenetic gameplay of those, used to play a lot of UT at a decent level but nowadays I only see tactical FPSs or the likes of Counter-Strike/Battlefield with a high player count.

Re: Unreal Tournament 2004 is back

#7

One thing I missed from Unreal Tournament, which too few other games adopted IMHO, was the concept of mutators. Effectively server-level mods which, as the name implied, mutated the gameplay in some way. There were silly ones like the one making your characters head larger for each kill, and those which made it just different like low gravity, and so on. It was also relatively easy to make your own, thanks to UnrealS…

My favorite game of all time was Quake, similarly extended with QuakeC, into the QuakeWorld CTF game. I still dream about those maps.

Re: Unreal Tournament 2004 is back

#9
post #6

Are there are any FPS shooters on the genre of UT (or even Quake3) but modern, not remasters? I've been missing a lot the frenetic gameplay of those, used to play a lot of UT at a decent level but nowadays I only see tactical FPSs or the likes of Counter-Strike/Battlefield with a high player count.

there are but they are pretty niche, so mostly you play against bots or against friends.

This one is the last one I heard of but I also haven't followed the scene much lately: https://store.steampowered.com/app/324810/TOXIKK/

Re: Unreal Tournament 2004 is back

#10
post #4

Do they have access to the source code then?

The code was floating around the Internet some years back, and was probably privately shared much sooner.

I just wish these groups making fan-made builds would share at least patches, so they don't become gatekeepers and others could build on their work.

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