Ivan Sutherland Sketchpad Demo 1963 [video]
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Ivan Sutherland Sketchpad Demo 1963 [video]
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Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#2That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time on it.
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#3Sutherland figured out how graphic interaction ought to work, with the computer recognizing near points and connecting them. What we now call "snap". He had the key idea of CAD - you can draw with more accuracy if the computer helps. That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time…
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#4However, going this route for real likely means multi-decade research and iteration.
Demos are quick to make. Generalizing and turning it into real reliable software seems tremendously hard, and beyond just a shift in mindset.
Fortunatelly, we now have vibe coding, so anyone can experience first-hand the frustration of trying to just shift your mindset and immediately reaching a metric ton of limitations in the very first iterations. It's a humbling experience that I recommend to anyone (go ahead and change the world with precision UI, just try it).
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#5Every design tool today (Figma, Illustrator, CAD) still uses this exact UX pattern. Sutherland nailed it 62 years ago with a light pen and an oscilloscope.
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#6Super excited about this kind of stuff. Sutherland, mother of all demos, Bret Victor, live fish, etc. However, going this route for real likely means multi-decade research and iteration. Demos are quick to make. Generalizing and turning it into real reliable software seems tremendously hard, and beyond just a shift in mindset. Fortunatelly, we now have vibe coding, so anyone can experience first-hand the frustration…
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#7Sutherland figured out how graphic interaction ought to work, with the computer recognizing near points and connecting them. What we now call "snap". He had the key idea of CAD - you can draw with more accuracy if the computer helps. That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time…
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#8See https://tx-2.github.io/videos#sketchpad for more video, including appearances by Sutherland himself. https://tx-2.github.io/ is an active effort to get Sketchpad running again on a new TX-2 emulator.
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#9Sutherland figured out how graphic interaction ought to work, with the computer recognizing near points and connecting them. What we now call "snap". He had the key idea of CAD - you can draw with more accuracy if the computer helps. That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time…
He brushes over the zoom out, which I think was pretty impressive for a computer of this time. There is a lot of redrawing/recalculating going on there. Would be impressive on a 80s microcomputer.
Re: Ivan Sutherland Sketchpad Demo 1963 [video]
#10Sutherland figured out how graphic interaction ought to work, with the computer recognizing near points and connecting them. What we now call "snap". He had the key idea of CAD - you can draw with more accuracy if the computer helps. That demo is running on the MIT TX-0, a transistorized version of Whirlwind and the predecessor of the PDP-1. It was somewhat obsolete at that point, so projects like this could get time…