Project Shadowglass
shadowglassgame.com
Project Shadowglass
1–10 of 49 posts
Re: Project Shadowglass
#2Re: Project Shadowglass
#3In a sense the pastiche nostalgia reminds me of the 80s retro boom. It is way over the top to the degree that nothing back then looked or sounded like that. It was more low key and subdued.
Re: Project Shadowglass
#4Re: Project Shadowglass
#5Re: Project Shadowglass
#6This looks really cool and I will doubtless play, if it ever comes out. Unfortunately I get Hytale vibes from this website. I don't understand the point of announcing such a project, not least with such an elaborate landing page, so early in development.
Interestingly there was a paper from a few years back where they found that a participant's commitment was found to diminish in the long term if they prematurely shared their goals.
Re: Project Shadowglass
#7For that reason, I'm out.
Re: Project Shadowglass
#8I appreciate the work but as someone who grew up playing these games and quake and blood and all those novalogic titles, it was never about the graphics. They were just fun. In a sense the pastiche nostalgia reminds me of the 80s retro boom. It is way over the top to the degree that nothing back then looked or sounded like that. It was more low key and subdued.
Re: Project Shadowglass
#9Re: Project Shadowglass
#10https://x.com/de5imulate/status/1947024682118488116
I am not sure this project is capturing the strangely compelling sense of scale shown in that GIF, but it's nice to see someone taking a shot at it.