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The System Skill Pattern

shruggingface.com

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Re: The System Skill Pattern

#2
Author here-- hah, I'm surprised someone posted this already-- I just came to share it as a Show HN post and get the conversation started:

I’ve been playing with Claude Skills and stumbled on a simple pattern for tiny, durable personal data systems:

* CLI: a small, self-contained executable

* SKILL.md: the operator's manual (what to run, how to parse output, how to think about the system)

* SQLite: a local DB for persistent state

It’s nothing mind-blowing, but the ergonomics of this combo feel great.

If you define a process/flow, Claude can "turn the crank" by running the CLI, accumulating context, and animating the system to life over time.

They’re also easy to share: you can distribute System Skills via Claude Code’s `/plugin marketplace add `.

More details in the blog post and the toy Pomodoro System Skill reference implementation here:

Blog: https://www.shruggingface.com/blog/the-system-skill-pattern Repo: https://github.com/jakedahn/pomodoro

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Curious whether any of this resonates. Also excited to hear any interesting System Skill ideas worth exploring!

Re: The System Skill Pattern

#3
post #2

Author here-- hah, I'm surprised someone posted this already-- I just came to share it as a Show HN post and get the conversation started: I’ve been playing with Claude Skills and stumbled on a simple pattern for tiny, durable personal data systems: * CLI: a small, self-contained executable * SKILL.md: the operator's manual (what to run, how to parse output, how to think about the system) * SQLite: a local DB for per…

I think Steve Yegge's BD might be another "stateful" skill like this - have you compared the bead approach with yours