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Glasses-free 3D using webcam head tracking

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Re: Glasses-free 3D using webcam head tracking

#2
Hi HN, I'm Sten, one of the creators.

We built this because we wanted 3D experiences without needing a VR headset. The approach: use your webcam to track where you're looking, and adjust the 3D perspective to match.

Demo: https://portality.io/dragoncourtyard/ (Allow camera, move your head left/right)

It creates motion parallax - the same depth cue your brain uses when you look around a real object. Feels like looking through a window instead of at a flat screen.

Known limitations: - Only works for one viewer at a time - Needs decent lighting - Currently WebGL only

We're still figuring out where this is genuinely useful vs just a novelty. Gaming seems promising, also exploring education and product visualization.

Happy to answer questions!

Re: Glasses-free 3D using webcam head tracking

#3
post #2

Hi HN, I'm Sten, one of the creators. We built this because we wanted 3D experiences without needing a VR headset. The approach: use your webcam to track where you're looking, and adjust the 3D perspective to match. Demo: https://portality.io/dragoncourtyard/ (Allow camera, move your head left/right) It creates motion parallax - the same depth cue your brain uses when you look around a real object. Feels like looking…

The demo gives just a blank screen on Android Firefox, Kiwi and Chrome.

Re: Glasses-free 3D using webcam head tracking

#4
post #3
post #2

Hi HN, I'm Sten, one of the creators. We built this because we wanted 3D experiences without needing a VR headset. The approach: use your webcam to track where you're looking, and adjust the 3D perspective to match. Demo: https://portality.io/dragoncourtyard/ (Allow camera, move your head left/right) It creates motion parallax - the same depth cue your brain uses when you look around a real object. Feels like looking…

The demo gives just a blank screen on Android Firefox, Kiwi and Chrome.

It works for me, just needs a time to load.

Re: Glasses-free 3D using webcam head tracking

#5
post #2

Hi HN, I'm Sten, one of the creators. We built this because we wanted 3D experiences without needing a VR headset. The approach: use your webcam to track where you're looking, and adjust the 3D perspective to match. Demo: https://portality.io/dragoncourtyard/ (Allow camera, move your head left/right) It creates motion parallax - the same depth cue your brain uses when you look around a real object. Feels like looking…

I don't know if you designed it for a specific monitor but, feedback. It tried using it on my M1 Mac.

First thing, there is no loading indicator and it takes too long to start so I though it was broken a few times before I realized I had to wait longer.

Second thing, although it was clearly tracking my head and moving the camera it did not make me feel like I'm looking into a window into a 3d scene behind the monitor.

These kinds of demos have been around before. I don't know why some work better than others.

some others:

https://discourse.threejs.org/t/parallax-effect-using-face-t... https://www.anxious-bored.com/blog/2018/2/25/theparallaxview...

Re: Glasses-free 3D using webcam head tracking

#6
post #4
post #3

Earlier quoted context omitted.

The demo gives just a blank screen on Android Firefox, Kiwi and Chrome.

It works for me, just needs a time to load.

how long on what internet connection? i m on 1min and counting on 50mbit. but maybe it doesnt work on ubuntu 24 + firefox? should be webgl capable though.

ok took around 2min for me to load, then works.

Re: Glasses-free 3D using webcam head tracking

#7
really fancy idea and cool project! Its a bit stuttery probably due to the 30fps of a webcam but works. Feels slightly weird somehow though, probably from the lag.

update: just tried to open the site again now and its gone but leads to some kind of shop?

update2: oh use the link in the comment for the demo: https://portality.io/dragoncourtyard/

Re: Glasses-free 3D using webcam head tracking

#8
post #2

Hi HN, I'm Sten, one of the creators. We built this because we wanted 3D experiences without needing a VR headset. The approach: use your webcam to track where you're looking, and adjust the 3D perspective to match. Demo: https://portality.io/dragoncourtyard/ (Allow camera, move your head left/right) It creates motion parallax - the same depth cue your brain uses when you look around a real object. Feels like looking…

It was definitely useful and appreciated on the "New" Nintendo 3DS XL, which also used a camera to track your eye movements and adjust the divergence accordingly. I hate the fact that Nintendo abandoned this technology because experiencing Ocarina of Time and Star Fox 64 in 3D was world-changing to me.

I'd say I'm not the only one who misses this technology in games, because a used New 3DS XL costs at least $200 on eBay right now, which is more than what I paid new.

I always thought 3D would combine really nicely with a ray traced graphics full of bright colors and reflections, similar to all those ray tracing demos with dozens of glossy marbles.

Re: Glasses-free 3D using webcam head tracking

#10
Interestingly, for this parallax 3D effect to work, the head tracking needs to basically move "backwards" from typical head tracking since it needs to keep the focal point the same, if I'm understanding correctly. Any time I've tried this out it's fun and would likely be most useful for something like a 3D painting you hang on your wall.

Related idea, but not the same, might be my iOS and Android app that uses your phone's AR for head tracking and then sends that data to your PC for smooth sim game head tracking. https://smoothtrack.app

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