Live data from Hacker News

Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS

benbridle.com

1–10 of 34 posts

Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS

#1
Hey everyone,

Cobalt is a program for painting textural and expressive pixel-art on Windows, Linux, Nintendo DS, and in-browser. The same 46KB core executable runs on all platforms, with a thin emulator layer sitting on top to handle differences in inputs and filesystem access (which makes it easy to port between systems). It's built on Bedrock[0], an 8-bit virtual computer system I posted about here in July.

I created Cobalt because I wanted to draw messy, gritty pixel art without smooth gradients, and the smaller colour palette helped with making bolder colour choices. Images can be moved back and forth between platforms, so you can copy works-in-progress to the DS to keep working away on the bus or train. It's like a 2004-era vision of the future.

There's a live demo on the linked page that runs in the browser, and there are downloadable demos for every platform here[1]. Let me know if you try it out or have any questions!

[0] https://benbridle.com/bedrock

[1] https://derelict-engineering.itch.io/cobalt

Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
benbridle.com

Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS

#5
post #2

Long live resistive touch screens!

Little known fact, the original DS touch screen is pressure sensitive. I don't know of any games using this feature, but the Colors homebrew does use it! So the DS was a fairly convenient digital art machine for its time.

Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS

#9
I love everything about this concept. Building your own stack, the overall aesthetic, doing simple things with modern tech to recapture the past... you are definitely my kind of people. "2004-era vision of the future" is a great slogan (although I'm also a fan of some c. 1984 insights).
Post reply on HN