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Blame-Driven Development – A satire about how software gets built

blamedriven.dev

1–6 of 6 posts

Re: Blame-Driven Development – A satire about how software gets built

#2
Software rarely runs on code alone. It runs on fear, incentives, and the subtle art of not getting blamed.

This is a satirical magazine built from that truth — and I’d love feedback on whether it lands, what’s missing, or what stories you’d want to see next.

Re: Blame-Driven Development – A satire about how software gets built

#3

Software rarely runs on code alone. It runs on fear, incentives, and the subtle art of not getting blamed. This is a satirical magazine built from that truth — and I’d love feedback on whether it lands, what’s missing, or what stories you’d want to see next.

> what’s missing

Sitcom laugh track

Re: Blame-Driven Development – A satire about how software gets built

#4
post #3

Software rarely runs on code alone. It runs on fear, incentives, and the subtle art of not getting blamed. This is a satirical magazine built from that truth — and I’d love feedback on whether it lands, what’s missing, or what stories you’d want to see next.

> what’s missing Sitcom laugh track

Q1 2026. We’re fighting w leadership on budget approval for the laugh track and a mid-episode freeze-frame.

Re: Blame-Driven Development – A satire about how software gets built

#5
I think its often overlooked: Software is a social experience, and a socially-derived product. It is only as valuable as other humans say it is.

I think blamedriven.dev hits hard because of this fact - it uses human emotions to describe something that we, technologists, usually try to shy away from: the fact that our work is only as valuable as other humans say it is.

It pays to keep that in mind when developing something. If its not in someones hands, being used, its simply not useful, no matter how clever or smart it is while sitting on your own desktop.

Re: Blame-Driven Development – A satire about how software gets built

#6
post #5

I think its often overlooked: Software is a social experience, and a socially-derived product. It is only as valuable as other humans say it is. I think blamedriven.dev hits hard because of this fact - it uses human emotions to describe something that we, technologists, usually try to shy away from: the fact that our work is only as valuable as other humans say it is. It pays to keep that in mind when developing some…

True, though in practice “value” is usually whatever Spencer and Tina decide after they reconcile 2023’s underspend, 2024’s overspend, and next quarter’s political goals.

Keep truckin’, Ted. That feature’s gonna win us the contract. Probably.