Bezier-rs – algorithms for Bézier segments and shapes
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Re: Bezier-rs – algorithms for Bézier segments and shapes
#2I'm surprised Bezier-rs is all about curves. Sure, fonts, but I can't be alone here in seeing curves as a special case.
It's easy as a pure mathematician to write off Bezier theory as "specialized" but it's simply the right way to work with polynomials on a simplex.
Re: Bezier-rs – algorithms for Bézier segments and shapes
#3Re: Bezier-rs – algorithms for Bézier segments and shapes
#4E.g. for moving an object at constant speed along the curve.
Re: Bezier-rs – algorithms for Bézier segments and shapes
#5Very neat. I'm not sure if I missed it, but is there any way to get n equidistant points on the curve? E.g. for moving an object at constant speed along the curve.
[1]: https://docs.rs/bezier-rs/latest/bezier_rs/struct.Bezier.htm...
Re: Bezier-rs – algorithms for Bézier segments and shapes
#6Re: Bezier-rs – algorithms for Bézier segments and shapes
#7Is the documentation using the library itself for visualizations?
Re: Bezier-rs – algorithms for Bézier segments and shapes
#8Re: Bezier-rs – algorithms for Bézier segments and shapes
#9Re: Bezier-rs – algorithms for Bézier segments and shapes
#10https://github.com/GraphiteEditor/Graphite/tree/master/libra...
There’s not a ton of robust curve boolean libs out there that aren’t just part of some huge package of tools. This is the only one I know of that isn’t Js.
(Edit: added a link)