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I want everything local – Building my offline AI workspace

instavm.io

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Re: I want everything local – Building my offline AI workspace

#5

It's the hardware more than the software that is the limiting factor at the moment, no? Hardware to run a good LLM locally starts around $2000 (e.g. Strix Halo / AI Max 395) I think a few Strix Halo iterations will make it considerably easier.

This is rapidly improving

https://simonwillison.net/2025/Jul/29/space-invaders/

Re: I want everything local – Building my offline AI workspace

#6
Open Web UI is a great alternative for a chat interface. You can point to an OpenAI API like vLLM or use the native Ollama integration and it has cool features like being able to say something like “generate code for an HTML and JavaScript pong game” and have it display the running code inline with the chat for testing

Re: I want everything local – Building my offline AI workspace

#8

It's the hardware more than the software that is the limiting factor at the moment, no? Hardware to run a good LLM locally starts around $2000 (e.g. Strix Halo / AI Max 395) I think a few Strix Halo iterations will make it considerably easier.

>Hardware to run a good LLM locally starts around $2000 (e.g. Strix Halo / AI Max 395) I think a few Strix Halo iterations will make it considerably easier.

And "good" is still questionable. The thing that makes this stuff useful is when it works instantly like magic. Once you find yourself fiddling around with subpar results at slower speeds, essentially all of the value is gone. Local models have come a long way but there is still nothing even close to Claude levels when it comes to coding. I just tried taking the latest Qwen and GLM models for a spin through OpenRouter with Cline recently and they feel roughly on par with Claude 3.0. Benchmarks are one thing, but reality is a completely different story.

Re: I want everything local – Building my offline AI workspace

#9

Thanks for sharing. Note that the GitHub at the end of the article is not working…

Thanks for the heads up. It's fixed now -

Coderunner-UI: https://github.com/instavm/coderunner-ui

Coderunner: https://github.com/instavm/coderunner

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