Voice Controlled Swarms
jasonfantl.com
Voice Controlled Swarms
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Re: Voice Controlled Swarms
#2And for 3d space it needs ai, as omly ai can deduce the depth along the view axis by analysing context.
Then you need a cubic volume selection . With a relational addition .
"a,3,5 Select all except resting drones and fly to here."
Re: Voice Controlled Swarms
#3Re: Voice Controlled Swarms
#4Re: Voice Controlled Swarms
#5You need view or gesture pointers to go make "go from here to there" meaningful . A standalone sound interface will always fail . And for 3d space it needs ai, as omly ai can deduce the depth along the view axis by analysing context. Then you need a cubic volume selection . With a relational addition . "a,3,5 Select all except resting drones and fly to here."
What I mean, usually right generals have already planned moves for every possible outcome, and these moves are already painted on maps and in text plans, or even practiced at trainees, and have exact names like many combinations in chess game [1].
So, real military command center activity, typically need human hands just because old software was not capable to understand high abstraction level commands, but with AI grow this could change.
As example, now conduct works on AI pilots for UAVs, which controlled by human pilot voice commands like "cover me", "check cell at coordinates alpha 7", "attack target number 2", "follow me", "return to base", etc.
BTW, as I know from pilot trainings, they usually flight at constant altitude, coordinating altitude change with dispatcher.
Re: Voice Controlled Swarms
#6You need view or gesture pointers to go make "go from here to there" meaningful . A standalone sound interface will always fail . And for 3d space it needs ai, as omly ai can deduce the depth along the view axis by analysing context. Then you need a cubic volume selection . With a relational addition . "a,3,5 Select all except resting drones and fly to here."
Not exact, at least for military. What I mean, usually right generals have already planned moves for every possible outcome, and these moves are already painted on maps and in text plans, or even practiced at trainees, and have exact names like many combinations in chess game [1]. So, real military command center activity, typically need human hands just because old software was not capable to understand high abstrac…
For usability, consider something more along the lines of "Hey roomba, go clean up the spill in the kitchen. [...] You missed a spot near the door."
[1]: As in maritime, not military.
Re: Voice Controlled Swarms
#7Earlier quoted context omitted.
Not exact, at least for military. What I mean, usually right generals have already planned moves for every possible outcome, and these moves are already painted on maps and in text plans, or even practiced at trainees, and have exact names like many combinations in chess game [1]. So, real military command center activity, typically need human hands just because old software was not capable to understand high abstrac…
Also consider that Air Traffic Control and marine VHF radio[1] (and anything else based on old school radio) are a "standalone sound interface". It requires a formalized setting and training, sure. Rattling off grid coordinates isn't exactly relaxing, but it's a thing. For usability, consider something more along the lines of "Hey roomba, go clean up the spill in the kitchen. [...] You missed a spot near the door." […
Re: Voice Controlled Swarms
#8Sooo… we’re just posting our defense contractor kill-swarm audition tapes online now?
Re: Voice Controlled Swarms
#9Re: Voice Controlled Swarms
#10Sooo… we’re just posting our defense contractor kill-swarm audition tapes online now?