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GreenteaOS – from-scratch operating system reaches alpha Windows .exe support

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Re: GreenteaOS – from-scratch operating system reaches alpha Windows .exe support

#7
The code is mostly in the https://github.com/GreenteaOS/Tofita and https://github.com/GreenteaOS/Caramel

People check the https://github.com/GreenteaOS/Greentea which currently mostly contains binary assets. This repo will have user-space apps. Currently sample apps are taken from ReactOS project.

Re: GreenteaOS – from-scratch operating system reaches alpha Windows .exe support

#8
post #2

Greentea OS is built from scratch in a custom programming language Hexa with custom kernel design (called Tofita Engine) Demo: https://www.youtube.com/watch?v=vh-icbJuQgg

This is amazing. Is the author of the OS also the author of the language? The language looks pretty high-level; why was it chosen for the OS implementation? What architecture does the kernel have (monolythic, micro, etc.)?

Re: GreenteaOS – from-scratch operating system reaches alpha Windows .exe support

#9
post #8
post #2

Greentea OS is built from scratch in a custom programming language Hexa with custom kernel design (called Tofita Engine) Demo: https://www.youtube.com/watch?v=vh-icbJuQgg

This is amazing. Is the author of the OS also the author of the language? The language looks pretty high-level; why was it chosen for the OS implementation? What architecture does the kernel have (monolythic, micro, etc.)?

Yes having custom language allows us to fine-tune it for the needs of the OS. It was intended for games and game engines, but later I extended it to the osdev too. The design of Hexa implies balance of high-level feel and moderate safety by default without compromise on performance. You may always go lower or higher level when needed. Kernel is a game-engine inspired experimental design. For simplicity, you may assume its a monolith (with some internal sandboxing, but that's not yet fully implemented). I will cover Tofita design in the future as it evolves.