Building Atari With CreateJS
atari.com
Building Atari With CreateJS
1–10 of 12 posts
Re: Building Atari With CreateJS
#2Re: Building Atari With CreateJS
#3Re: Building Atari With CreateJS
#4IE only? I don't know which kind of message they are trying to pass, but going from retro to irrelevant is definitely not the right one.
Re: Building Atari With CreateJS
#5IE only? I don't know which kind of message they are trying to pass, but going from retro to irrelevant is definitely not the right one.
Some of the links at the end also pertain specifically to IE.
Re: Building Atari With CreateJS
#6Wow, Atari is taking JS games mainstream. It was bound to happen eventually.
Re: Building Atari With CreateJS
#7Wow, Atari is taking JS games mainstream. It was bound to happen eventually.
Alright, I'm confused. I visited the arcade site on my Android device and it said Adobe Flash was required. Am I to understand their platform takes JS and compiles it into a Flash package?
Disregarding the technical side of things though, the games themselves are below mediocre from a gameplay perspective.
Re: Building Atari With CreateJS
#8IE only? I don't know which kind of message they are trying to pass, but going from retro to irrelevant is definitely not the right one.
I don't really know why they are pushing IE10 since it's not even out yet (unless someone is sponsoring them). By the way the small demos are working in chrome, quite slowly but working
I'm generally very impressed with what they've done here (aside from the 'install IE10 to remove adds' thing).
Re: Building Atari With CreateJS
#9Earlier quoted context omitted.
Alright, I'm confused. I visited the arcade site on my Android device and it said Adobe Flash was required. Am I to understand their platform takes JS and compiles it into a Flash package?
No, it doesn't. It's possible that whatever browser you're using doesn't support some feature, maybe requestAnimationFrame, but I could onlt speculate here. Flash is used for some ads though. I'd suggest you try either Chrome for Android (if on ICS) or Firefox Aurora for Android (the latter is guaranteed to work because both mobile and desktop versions of Firefox have standards support parity). Disregarding the techn…
Personally I had some fun with lunar lander, though it seemed a lot easier than the BBC micro version I remember :)
Re: Building Atari With CreateJS
#10Earlier quoted context omitted.
No, it doesn't. It's possible that whatever browser you're using doesn't support some feature, maybe requestAnimationFrame, but I could onlt speculate here. Flash is used for some ads though. I'd suggest you try either Chrome for Android (if on ICS) or Firefox Aurora for Android (the latter is guaranteed to work because both mobile and desktop versions of Firefox have standards support parity). Disregarding the techn…
Well the games are remakes of the classics, so if you don't have any fondness for the originals, you probably aren't going to like them. Personally I had some fun with lunar lander, though it seemed a lot easier than the BBC micro version I remember :)
The games look like subcontracted creations without artistic supervision from Atari just to advertise IE. They are not remakes for the sake of remaking old games, replicating and improving gameplay with modern visuals.