The year of peak might and magic
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The year of peak might and magic
1–10 of 68 posts
Re: The year of peak might and magic
#2Re: The year of peak might and magic
#3Astrologers proclaim a week of HOMM3 appreciation posts.
Re: The year of peak might and magic
#4Re: The year of peak might and magic
#5There aren't many games from that era that are as infinitely replayable. Command and Conquer: Yuri's Revenge and Starcraft come to mind.
Re: The year of peak might and magic
#6Astrologers proclaim a week of HOMM3 appreciation posts.
What I wouldn't give for a new Heroes of Might and Magic game with the pixel art style of HOMM2 and the gameplay mechanics of HOMM3...
I played the campaign and it scratched the itch
Re: The year of peak might and magic
#7Why?
Re: The year of peak might and magic
#8Is there any webpage or book or any media that analyzes the technical aspects of a game? Take HOMM3 as an example -- what are the most difficult technical problems and how did the developers solve them? What are the algorithms that run aspects of the game (e.g. how is path-finding implemented? How is AI implemented?)? What is the architecture of the engine? Does it have a scripting engine and if so how is it implemented?
I like post-mortems but mostly are given by designers, directors, not programmers -- and even by programmers they did not go very deep like "John Carmack" type deep. The "Black books" by Fabien came into mind but these are few and far between.
Re: The year of peak might and magic
#9Earlier this year I found a boxed copy of Might and Magic IV: Clouds of Xeen on Marketplace. Everything is in the box and it's all pristine. It goes very nicely with my boxed copy of Might and Magic III that I bought (used!) to play on my first computer, my 386.
I think I'm going to get these maps framed.
Re: The year of peak might and magic
#10I keep a Windows 2000 virtual machine with no network access around just to occasionally play HOMM 3. There aren't many games from that era that are as infinitely replayable. Command and Conquer: Yuri's Revenge and Starcraft come to mind.
according to wiki there should be an easier way:
Platform(s) Windows, Macintosh, Linux (PowerPC/x86), iOS, Android
Release March 3, 1999