Ocarina of Time Randomizer
ootrandomizer.com
Ocarina of Time Randomizer
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Re: Ocarina of Time Randomizer
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#5How does one ensure that every seed can be completed without glitches? The website says this is the case, so I wonder how they do it because it seems nontrivial to generate valid seeds efficiently.
There are people that do "No Logic" randomizers. That's a very different kind of game than the original base game.
Re: Ocarina of Time Randomizer
#6Do users still need to obtain (an obviously legal, Nintendo approved) ROM of classic OOT to use the randomizer?
Re: Ocarina of Time Randomizer
#7How does one ensure that every seed can be completed without glitches? The website says this is the case, so I wonder how they do it because it seems nontrivial to generate valid seeds efficiently.
[1] https://github.com/OoTRandomizer/OoT-Randomizer/blob/d1bb6c2...
Re: Ocarina of Time Randomizer
#8Re: Ocarina of Time Randomizer
#9I couldn't find an easy answer on the wiki or site, but I am using my phone instead of a desktop. Do users still need to obtain (an obviously legal, Nintendo approved) ROM of classic OOT to use the randomizer?
Re: Ocarina of Time Randomizer
#10How does one ensure that every seed can be completed without glitches? The website says this is the case, so I wonder how they do it because it seems nontrivial to generate valid seeds efficiently.
I don't know the specifics of the OoTR algorithm but in general they work by considering a set of items which are currently "available", and then progressively picking a random item to place only in locations which are reachable with that current set of available items (which is expanded with each placement).