NexusMods Changes Hands
nexusmods.com
NexusMods Changes Hands
1–10 of 99 posts
Re: NexusMods Changes Hands
#2Re: NexusMods Changes Hands
#3I found their platform quite toxic, walling everything behind login and making the registration and login atrocious to deal with. Hopefully things will change, so that one can just get done what one came for: Downloading mods, without other shenanigans.
Re: NexusMods Changes Hands
#4Re: NexusMods Changes Hands
#5Re: NexusMods Changes Hands
#6Both of those are preferable to the relative hell that is dealing with nexus mods.
Re: NexusMods Changes Hands
#7I found their platform quite toxic, walling everything behind login and making the registration and login atrocious to deal with. Hopefully things will change, so that one can just get done what one came for: Downloading mods, without other shenanigans.
Re: NexusMods Changes Hands
#8Hopefully this inspires more developers to either build-in their own mod browsers ( e.g. Factorio ), or for communities to build their own open source mod platforms ( e.g. KSP's CKAN ). Both of those are preferable to the relative hell that is dealing with nexus mods.
Re: NexusMods Changes Hands
#9Hopefully this inspires more developers to either build-in their own mod browsers ( e.g. Factorio ), or for communities to build their own open source mod platforms ( e.g. KSP's CKAN ). Both of those are preferable to the relative hell that is dealing with nexus mods.
I'll never understand why Steam Workshop didn't take off as the de facto mod delivery platform over NexusMods or other random sites. It seemed perfectly positioned to do so.