The last six months in LLMs, illustrated by pelicans on bicycles
simonwillison.net
The last six months in LLMs, illustrated by pelicans on bicycles
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Re: The last six months in LLMs, illustrated by pelicans on bicycles
#2Re: The last six months in LLMs, illustrated by pelicans on bicycles
#3And at the end of the day, it’s just so much fun to see someone else having so much fun. He’s like a kid in a candy store and that excitement is contagious. After reading every one of his blog posts, I’m inspired to go play with LLMs in some new and interesting way.
Thank you Simon!
Re: The last six months in LLMs, illustrated by pelicans on bicycles
#4My only take home is they are all terrible and I should hire a professional.
Re: The last six months in LLMs, illustrated by pelicans on bicycles
#5My only take home is they are all terrible and I should hire a professional.
Re: The last six months in LLMs, illustrated by pelicans on bicycles
#6You wouldn't compare different random number generators by taking one sample from each and then concluding that generator 5 generates the highest numbers...
Would be nicer to run the comparison with 10 images (or more) for each LLM and then average.
Re: The last six months in LLMs, illustrated by pelicans on bicycles
#7Re: The last six months in LLMs, illustrated by pelicans on bicycles
#8Re: The last six months in LLMs, illustrated by pelicans on bicycles
#9My only take home is they are all terrible and I should hire a professional.
Most of them are text-only models. Like asking a person born blind to draw a pelican, based on what they heard it looks like.
I would not hire a blind artist or a deaf musician.
Re: The last six months in LLMs, illustrated by pelicans on bicycles
#10Earlier quoted context omitted.
Most of them are text-only models. Like asking a person born blind to draw a pelican, based on what they heard it looks like.
That seems to be a completely inappropriate use case? I would not hire a blind artist or a deaf musician.
Like asking you to draw a 2D projection of 4D sphere intersected with a 4D torus or something.